I have a small side project I'm going to be working on here at NASA, and it involves giving our sims (I work on the simulators) a little upgrade in sound quality, and actually adding sound to another sim. There's a few things I need to know about that I'm not completely familiar with, and also would love to hear anyone's thoughts regarding choice of speakers/amps/etc. First off I'll list some criteria:
1. These are not going to be playing SACDs. The extent of the sounds would be something you'd hear inside the shuttle cockpit or in the new orion capsule (think Apollo). The majority will be some very low and loud rumbling on ascent, wheels screeching on touchdown, and then while in orbit there will be a lot of jet firing sounds (air jets, thrusters, etc) which would mostly be a kind of high pitched hiss. There may be some others added in later, but for now, it's not going to be extremely demanding as far as getting a flat response curve goes.
2. There are going to be 3-4 cockpits done, each with its own system, but it would be good to keep all 4 with the same setup, for ease of parts and such. The current thinking is 5 or 6 speakers in the cockpit, plus a subwoofer, and I was thinking it might be cool to get a transducer or two to add some shake effect on ascent. I know pretty much nothing about transducers.
3. The source of the sounds will be a PC sound card, and whether we use the built-in or have an aftermarket card, they absolutely must be linux compatible and hopefully programmer friendly.
4. Speakers will need to be fairly small, subwoofer can really be any size as it will be underneath.
If you have any ideas post em quick, I need to build up a parts list quick. Let me know what you guys think!
1. These are not going to be playing SACDs. The extent of the sounds would be something you'd hear inside the shuttle cockpit or in the new orion capsule (think Apollo). The majority will be some very low and loud rumbling on ascent, wheels screeching on touchdown, and then while in orbit there will be a lot of jet firing sounds (air jets, thrusters, etc) which would mostly be a kind of high pitched hiss. There may be some others added in later, but for now, it's not going to be extremely demanding as far as getting a flat response curve goes.
2. There are going to be 3-4 cockpits done, each with its own system, but it would be good to keep all 4 with the same setup, for ease of parts and such. The current thinking is 5 or 6 speakers in the cockpit, plus a subwoofer, and I was thinking it might be cool to get a transducer or two to add some shake effect on ascent. I know pretty much nothing about transducers.
3. The source of the sounds will be a PC sound card, and whether we use the built-in or have an aftermarket card, they absolutely must be linux compatible and hopefully programmer friendly.
4. Speakers will need to be fairly small, subwoofer can really be any size as it will be underneath.
If you have any ideas post em quick, I need to build up a parts list quick. Let me know what you guys think!
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