Switched outlets

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  • ajpoe
    Senior Member
    • Jul 2004
    • 439

    Switched outlets

    Ok, now that the subs are done, I'd like to maybe add a switched outlet. The BFD and K1 have to stay on all the time or I have to manually switch them off/on. I'd like to get something simple that will sequentially turn on the K1 and then the BFD (to avoid the pop) when I turn on my processor but I don't want to spend a ton either. Is this something that can be built? I also have a DAC1 which I have to keep on at all times. If I could have it turn on only when my 1068 turns on too, that would be great.

    If it isn't something that easy/cheap to build, then I guess something like this would work?
    AJPoe - - Growing old is inevitable, growing up is optional!
  • ThomasW
    Moderator Emeritus
    • Aug 2000
    • 10933

    #2
    I'd like to get something simple that will sequentially turn on the K1 and then the BFD (to avoid the pop)
    That's backward, you want the BFD on before you turn on the amp. And you want the amp off before you turn off the BFD.

    IOW, BFD = first thing on and last thing off

    No this is something better bought than I built. I use a Furman Sequencer for my amps, the BFD is on all the time.

    Also you need to check the current capacity of that link. The Crown amps can draw a lot of juice.

    IB subwoofer FAQ page


    "Complicated equipment and light reflectors and various other items of hardware are enough, to my mind, to prevent the birdie from coming out." ...... Henri Cartier-Bresson

    Comment

    • Bent
      Super Senior Member
      • Sep 2003
      • 1570

      #3
      I'm using an Applied Digital Ocelot to conrol my theater lighting via X10 (powerline carrier) protocol, I added a few lines of code to it that tell it:
      1. when it see's my TV's infra red power on signal, it switches the switched AC outlet on that powers my sub amp
      2. when it see's my AV receievers infra red power off signal, it switches my sub amp off.

      It would be easy to utilize an ocelot as a sequence controlled switcher, and the added bonus is theater type lighting macros to boot. (as long as you don't mind adopting the challenge of achieving reliable X-10.

      Comment

      • ajpoe
        Senior Member
        • Jul 2004
        • 439

        #4
        I already use X10 lamp modules on about every lamp in the house. I'm not familiar with the Applied Digital Ocelot. I'll look around to see what I can find on it.
        AJPoe - - Growing old is inevitable, growing up is optional!

        Comment

        • Wayne A. Pflughaupt
          Member
          • Jun 2002
          • 69

          #5
          I’m using an old Adcom ACE-515 for this – switching amps and sequencing. You can regularly find them on eBay in the $100-125 range.

          Regards,
          Wayne A. Pflughaupt

          Comment

          • Bent
            Super Senior Member
            • Sep 2003
            • 1570

            #6
            http://www.appdig.com/adicon_new/index.htm for the ocelot, a PSC-05 (or TW-23) interface to get the powerline carrier onto the house wiring, and various dimmers/X10 modules as required.

            ADI has a discussion forum for their products here:


            here's a bit of the programming from my ocelot - this is all entered from a pick list that comes with the ocelots software, which can be downloaded proir to buying the ocelot.

            0001 - IF Receive IR IR #1, from Ocelot // movie lighting from MX-500
            0002 - THEN Set X-10 House B / Unit 1, to: 17 % // front sconces approx. 17%
            0003 - THEN Set X-10 House B / Unit 2, to: 7 % // side sconces approx 7%
            0004 - THEN Set X-10 House B / Unit 3, to: 1 % // O/H pot lghts 1%
            0005 - IF Receive IR IR #2, from Ocelot // music lighting
            0006 - THEN Set X-10 House B / Unit 1, to: 11 % // front sconces approx. 11%
            0007 - THEN Set X-10 House B / Unit 2, to: 23 % // side sconces on to 23%
            0008 - THEN Set X-10 House B / Unit 3, to: 6 % // O/H pot lights to 6%
            0009 - IF Receive IR IR #3, from Ocelot // watch tv show
            0010 - THEN Set X-10 House B / Unit 1, to: 20 % // front sconces to 20%
            0011 - THEN Set X-10 House B / Unit 2, to: 15 % // side sconces to 15%
            0012 - THEN Set X-10 House B / Unit 3, to: 3 % // O/H pot lights to 3%
            0013 - IF Receive IR IR #4, from Ocelot // entertain guests
            0014 - THEN Set X-10 House B / Unit 1, to: 50 % // front sconces to 50%
            0015 - THEN Set X-10 House B / Unit 2, to: 49 % // side sconces to 49%
            0016 - THEN Set X-10 House B / Unit 3, to: 15 % // O/H pot lights to 15%
            0017 - IF Receive IR IR #5, from Ocelot // Clean up, all lights bright
            0018 - THEN Set X-10 House B / Unit 1, to: 100 % // front sconces to 100%
            0019 - THEN Set X-10 House B / Unit 2, to: 100 % // side scconces to 100%
            0020 - THEN Set X-10 House B / Unit 3, to: 100 % // O/H pots to 100%
            0021 - THEN X-10 House B / Unit 4, Turn ON // Rear lights on
            0022 - IF Receive IR IR #10, from Ocelot // lights out in 15 seconds
            0023 - THEN Set X-10 House B / Unit 1, to: 0 % // front sconces off
            0024 - THEN Set X-10 House B / Unit 2, to: 36 % // sides sconces to 36%
            0025 - THEN Set X-10 House B / Unit 3, to: 0 % // O/H pots off
            0026 - THEN X-10 House B / Unit 4, Turn OFF // Rear lights off
            0027 - THEN Timer #1 = 1 // (null)
            0028 - IF Timer #1 becomes > 15 // after 15 secs,
            0029 - THEN X-10 House B / Unit 2, Turn OFF // side sconces then turn off
            0030 - IF Timer #1 is = 16 // timer counts to 15
            0031 - THEN Timer #1 = 0 // and then resets itself
            0032 - IF Receive IR IR #7, from Ocelot // sconces to change state
            0033 - THEN Variable #3 = 1 // flag for incoming command
            0034 - // (null)
            0035 - IF Receive IR IR #6, from Ocelot // If FRONTbutton is pressed
            0036 - THEN Timer #2 = 1 // start lamp command timer
            0037 - THEN Variable #17 = 2 // flag for lamp command
            0038 - IF Variable #17 is = 2 //
            0039 - AND Timer #2 becomes = 5 // count to 5
            0040 - THEN Variable #17 = 0 //
            0041 - IF Timer #2 is = 6 // if timer hits 6,
            0042 - THEN Timer #2 = 0 // then reset timer 2 to "zero"
            0043 - IF Receive IR IR #21, from Ocelot // vol up command is pressed (on)
            0044 - AND Variable #17 is = 2 //
            0045 - THEN Set X-10 House B / Unit 1, to: 98 % // turn on front sconce
            0046 - IF Receive IR IR #22, from Ocelot // vol down command is pressed (off)
            0047 - AND Variable #17 is = 2 // (null)
            0048 - THEN X-10 House B / Unit 1, Turn OFF // turn off front sconce
            0049 - //
            0050 - IF Receive IR IR #7, from Ocelot // If SIDE button is pressed
            0051 - THEN Timer #2 = 1 // start lamp command timer
            0052 - THEN Variable #17 = 3 // flag for lamp command
            0053 - IF Variable #17 is = 3 //
            0054 - AND Timer #2 becomes = 5 // count to 10,
            0055 - THEN Variable #17 = 0 //
            0056 - IF Timer #2 is = 6 // if timer hits 6,
            0057 - THEN Timer #2 = 0 // then reset timer 2 to "zero"
            0058 - IF Receive IR IR #21, from Ocelot // vol up command is pressed (on)
            0059 - AND Variable #17 is = 3 //
            0060 - THEN Set X-10 House B / Unit 2, to: 98 % // turn on side sconce
            0061 - IF Receive IR IR #22, from Ocelot // vol down command is pressed (off)
            0062 - AND Variable #17 is = 3 // (null)
            0063 - THEN X-10 House B / Unit 2, Turn OFF // turns off side sconce
            0064 - //
            0065 - IF Receive IR IR #8, from Ocelot // If O/H P button is pressed
            0066 - THEN Timer #2 = 1 // start pots command timer
            0067 - THEN Variable #17 = 4 // flag for pots command
            0068 - IF Variable #17 is = 4 //
            0069 - AND Timer #2 becomes = 5 // count to 5
            0070 - THEN Variable #17 = 0 //
            0071 - IF Timer #2 is = 6 // if timer hits 6,
            0072 - THEN Timer #2 = 0 // then reset timer 2 to "zero"
            0073 - IF Receive IR IR #21, from Ocelot // vol up command is pressed (on)
            0074 - AND Variable #17 is = 4 //
            0075 - THEN Set X-10 House B / Unit 3, to: 98 % // turn on O/H pots
            0076 - IF Receive IR IR #22, from Ocelot // vol down command is pressed (off)
            0077 - AND Variable #17 is = 4 // (null)
            0078 - THEN X-10 House B / Unit 3, Turn OFF // turns O/H off pots
            0079 - //
            0080 - IF Receive IR IR #9, from Ocelot // If Stair button is pressed
            0081 - THEN Timer #2 = 1 // start Stair command timer
            0082 - THEN Variable #17 = 5 // flag for Stair command
            0083 - IF Variable #17 is = 5 //
            0084 - AND Timer #2 becomes = 5 // count to 5
            0085 - THEN Variable #17 = 0 //
            0086 - IF Timer #2 is = 6 // if timer hits 6,
            0087 - THEN Timer #2 = 0 // then reset timer 2 to "zero"
            0088 - IF Receive IR IR #21, from Ocelot // vol up command is pressed (on)
            0089 - AND Variable #17 is = 5 //
            0090 - THEN X-10 House B / Unit 4, Turn ON // turn on stair light
            0091 - IF Receive IR IR #22, from Ocelot // vol down command is pressed (off)
            0092 - AND Variable #17 is = 5 //
            0093 - THEN X-10 House B / Unit 4, Turn OFF // turns off stair

            Comment

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